There are various mini-games, such as "Left or Right" from the original P1. The Tamagotchi in the game are notable for having a very low tolerance for snacks - two in a short period of time are enough to make it sick, and not very many more afterwards will kill it. Feeding a Tamagotchi a snack or its least favorite meal increases stress by four, while feeding it its favorite meal decreases stress by two. Meals include bread (rice balls on the Japanese version), meat and carrot while the snacks are ice cream and cake. There are three options for meals and two snacks - every Tamagotchi has their favorite and least favorite meal, for example ShiroBabytchi likes bread/rice balls but hates meat. A Tamagotchi will lose a quarter of its intelligence and body points every time it wakes up. Whichever is highest out of intelligence or body determines what adult a teenager evolves into out of a set pair - if both stats are equal, the evolution is random while stress and selfishness determine the tier of the possible resultant adults. While intelligence and body show up in similar bars to the discipline meter on default, stress and selfishness can only be seen if the player holds select, down and the A button. These parameters provide the primary influence towards evolution and most of them reappear on future video games in the vintage era. The game introduces four new parameters to the check meter - intelligence, body, stress and selfishness. (Both will show in different screens also music will change depending who screen are you.)Īll characters from P1 and P2 are featured, but a P1 character may evolve into a P2 character and vice versa. When the Tamagotchi grows old, or if it was sick for too long without being treated, it may die. If the Tamagotchi was a high age, has won a number of contests, and has lived a well-trained, healthy life once it dies, it will show it happily going back to Tamagotchi Planet in a UFO and then it will appear in a "Tamagotchi Hall of Fame". Up to three characters can be raised at one time. After the baby hatches from the egg, the player can choose a name for it. Upon starting the game, players will select an egg of the 8 there are, which will hatch after a short period of time.
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